Publications
Master’s Thesis
Brandon, R. D. (2013). What’s in a game’s name? task framing, learning, and enjoyment in an educational game. ASU Master’s Thesis (http://hdl.handle.net/2286/R.I.18787)
Refereed Journal Publications
Roscoe, R. D., Snow, E. L., Brandon, R. D., & McNamara, D. S. (2013). Educational game enjoyment, perceptions, and features in an intelligent writing tutor. Proceedings of the 26th Annual Florida Artificial Intelligence Research Society Conference (FLAIRS).
Brandon, R., Crossley, S.A., McNamara, D.S. (2012). A linguistic analysis of expert-generated paraphrases. In R. C. Murray & P. M. McCarthy (Eds.), Proceedings of the 25th International Florida Artificial Intelligence Research Society (FLAIRS) Conference. Menlo Park, CA: AAAI Press.
Rus, V., Feng, S., Brandon, R., Crossley, S.A., & McNamara, D.S. (2011). A linguistic analysis of student-generated paraphrases. In R. C. Murray & P. M. McCarthy (Eds.), Proceedings of the 24th International Florida Artificial Intelligence Research Society (FLAIRS) Conference (pp. 293-298). Menlo Park, CA: AAAI Press.
McNamara, D.S., Raine, R., Roscoe, R., Crossley, S., Jackson, G.T., Dai, J., Cai, Z., Renner, A., Brandon, R., Weston, J., Dempsey, K., Lam, D., Sullivan, S., Kim, L., Rus, V., Floyd, R., McCarthy, P.M., & Graesser, A.C. (2015). The Writing-Pal: Natural language algorithms to support intelligent tutoring on writing strategies. In P.M. McCarthy & C. Boonthum (Eds.), Applied natural language processing and content analysis: Identification, investigation, and resolution. Hershey, P.A.: IGI Global.
Book Chapters
Roscoe, R. D., Brandon, R. D., Snow, E. L., & McNamara, D. S. (2015). Game-based writing strategy practice with the Writing Pal. In K. Pytash & R. Ferdig (Eds.), Exploring technology for writing and writing instruction. IGI Global.
Presentations
Refereed Conference Presentations
Strang, R., Costello, D., & Brandon, R. (2023). GameRT President's Program: Creating Role-Playing Games in the Library.
Roscoe, R. D., Snow, E. L., Brandon, R. D., & McNamara, D. S. (2013). Educational Game Enjoyment, Perceptions, and Features in an Intelligent Writing Tutor. Proceedings of the 26th International Florida Artificial Intelligence Research Society (FLAIRS) Conference. Menlo Park, CA: AAAI Press.
Brandon, R. D., Roscoe, R. D., Jackson, G. T., & McNamara, D. S. (2013) What’s in a game’s name? Task framing, learning, and enjoyment in an educational game. Presented at the American Educational Research Association (AERA) Annual Meeting. San Francisco, CA.
Brandon, R., Crossley, S.A., McNamara, D.S. (2012). A linguistic analysis of expert-generated paraphrases. In R. C. Murray & P. M. McCarthy (Eds.),Proceedings of the 25th International Florida Artificial Intelligence Research Society (FLAIRS) Conference. Menlo Park, CA: AAAI Press.
Rus, V., Feng, S., Brandon, R., Crossley, S.A., & McNamara, D.S. (2011). A linguistic analysis of student-generated paraphrases. In R. C. Murray & P. M. McCarthy (Eds.), Proceedings of the 24th International Florida Artificial Intelligence Research Society (FLAIRS) Conference (pp. 293-298). Menlo Park, CA: AAAI Press.
Brandon, R., Roscoe, R. D., Jackson, G. T., Dempsey, K. B., McNamara, D.S. (2011). Persistence, performance, and perception: An analysis of games in a writing strategy ITS. Society for Computers in Psychology (SCiP). Seattle, WA.
Non-Refereed Conference Presentations
Brandon, R. & Goldman, B. (2008). Selection strategies and semantic relatedness beyond simple free association. Western Kentucky University REU Research Fair.